Maze Design Principles
Concepts and techniques for designing mazes.
Mutually accessible centres
- Nodal junctions that convert a Maze into a Network.
- Can circle indefinitely.
- Invented by Greg Bright, The Maze King
The Rhizome Labyrinth
- Rhizome - One single, connected maze. Any 2 points may be connected in multiple ways.
- The Library of Babel is a Rhizome universe.
Partial Valves
- 3+ paths swirl around each other into a centre point.
- Controls movement by making it hard to retrace steps.
Bridges
- In 2D, there is only so much room and complexity is limited.
- Bridges make mazes a three dimensional problem and allow new ways to traverse the maze.
Conditional movement
- Only certain paths available at any one time.